
YEAR
2025
A speculative VR game concept that reimagines domestic cleaning as a playful act of care through world-building and narrative.
(IDE MSc Year 1, Fundamentals Team Project)
• My role: Concept & Narrative Development, World-building & Creature Design, Animation, Final Presentation
About the project
Habitat is an AR city-builder that turns real-world tidiness into an engaging game . AR glasses reveal a miniature civilization mapped to your environment, where clean spaces unlock soaring architecture and infrastructure while clutter causes decay and stalled production.
Unlike phone-based habit apps that distract and occupy your hands, Habitat keeps you present, hands-free, and focused, so progress is driven by action rather than distracted check-ins. Blending accountability mechanics with casual sandbox progression, players perform real chores to earn resources, unlock upgrades, and trigger visible improvements in the AR world.
Project video and UI/UX walkthrough coming soon.


This will hide itself!
Habitat
Keep your space clean and... have fun doing it.

YEAR
2025
A speculative VR game concept that reimagines domestic cleaning as a playful act of care through world-building and narrative.
(IDE MSc Year 1, Fundamentals Team Project)
• My role: Concept & Narrative Development, World-building & Creature Design, Animation, Final Presentation
About the project
Habitat is an AR city-builder that turns real-world tidiness into an engaging game . AR glasses reveal a miniature civilization mapped to your environment, where clean spaces unlock soaring architecture and infrastructure while clutter causes decay and stalled production.
Unlike phone-based habit apps that distract and occupy your hands, Habitat keeps you present, hands-free, and focused, so progress is driven by action rather than distracted check-ins. Blending accountability mechanics with casual sandbox progression, players perform real chores to earn resources, unlock upgrades, and trigger visible improvements in the AR world.
Project video and UI/UX walkthrough coming soon.


This will hide itself!
Habitat
Keep your space clean and... have fun doing it.

YEAR
2025
A speculative VR game concept that reimagines domestic cleaning as a playful act of care through world-building and narrative.
(IDE MSc Year 1, Fundamentals Team Project)
• My role: Concept & Narrative Development, World-building & Creature Design, Animation, Final Presentation
About the project
Habitat is an AR city-builder that turns real-world tidiness into an engaging game . AR glasses reveal a miniature civilization mapped to your environment, where clean spaces unlock soaring architecture and infrastructure while clutter causes decay and stalled production.
Unlike phone-based habit apps that distract and occupy your hands, Habitat keeps you present, hands-free, and focused, so progress is driven by action rather than distracted check-ins. Blending accountability mechanics with casual sandbox progression, players perform real chores to earn resources, unlock upgrades, and trigger visible improvements in the AR world.
Project video and UI/UX walkthrough coming soon.


This will hide itself!